hauntingly: (This cinnamon stick is)
player: Märchen
journal: [livejournal.com profile] theskiesabove
aim: infinity holic
plurk: cowardmontblanc
timezone: EST

character name: Pamela Ibis (Ghastly Inn Mascot Pamela)
character age: appears 17
canon: Trinity Universe
canon point: undecided

ip logging is off, anon commenting is enabled, comments are screened
hauntingly: (you'll recover)
Housing: 5720 Cunningham
Housemates: here

Regains:

[x] Prinnies
[x] Parasol
[x] Ghostly familiars
[x] Dress and bonnet
[x] Ghost body
hauntingly: (the baby laughing tomorrow)
[Action; at or around 5720 Cunningham]

[Any peace that may have existed this morning is interrupted by a pair of screaming Prinnies, who dash out of the house at 5720 Cunningham as if their lives depend on it. Judging from their ramblings about a ghost, and not wanting their souls taken, it would possibly appear at first that they were simply imagining things...

... Until a ghost does indeed exit the house shortly after them. Upon getting back her incorporeal form, Pamela had, well, decided that the first and best thing to do was to scare her Prinny 'pets', except she hadn't anticipated this extreme of a reaction.]


Hmmm... why are you so scared? I thought we could play a game.

[Phone;]

[Pamela has somewhat of a dreamy and spacy tone to her voice as she speaks. Not many people would be happy to be dead, but Pamela is one of them.]

Hmmhmm... it's so nice to be dead again. I had a lot of fun being able to try a lot of sweets, and to be able to skip around, but nothing beats being a ghost, hmm? I'm so disappointed I wasn't able to do something for Halloween, though... but I have ideas now for my Ghastly Inn! Maybe next year, I'll do something really scary!
hauntingly: (Because when you cry for joy)
[Today, there is a bored Ghastly Inn Mascot sitting on the steps of her house, accompanied by the two Prinnies from before, who... are still very naturally weary of her. Every now and then, she's just... sighing.]

Dood... she's doing it again.

I dealt with her last time, dood. It's your turn now.

No way, dood, you've totally got it wrong- it's your turn this time!

Nuh-uh, dood. Definitely your turn to deal with her.

Boo... it's so boring again, now that that new sidequest is over...
hauntingly: (change at all)
[If you're passing by 5720 Cunningham today, you might see two explosive strange-looking talking penguins outside, talking with one another.]

I saw the ghost, dood! She's really here!

No way, dood! You've gotta be kidding me!

Go see for yourself, dood! I saw with my own eyes! She's going to steal our souls, dood!

I need a drink before I deal with this, dood. I don't think my poor Prinny heart can handle this!

Oh my, are we having a conversation without me? That's so terribly rude...

[And... Pamela suddenly shows up behind them, and both Prinnies scream. And possibly cling to each other in terror.]

(ooc/eta: replies might be coming from [livejournal.com profile] prinnania for icon purposes, but feel free to talk to both Pamela and the Prinny duo.)
hauntingly: (so it will roll about easily)
[When Pamela opened the package addressed to her, she didn't really think too much on it, beyond that it was disappointing that they had sent her an empty box. The memories didn't exactly strike her as life-changing or anything, really; if anything, this was apparently some new sidequest for her to complete.

Pamela's logic is a strange thing sometimes.

After giving it some thought, though, the Ghastly Inn Mascot figured maybe a certain Demon Dog King would know about this supposed sidequest more than she would, so, after looking for the slip of paper she had Kanata write down his address on, she sets off for 917 Bilko. Kanata, there is +1 ex-ghost knocking at your door. Yes, knocking; she figured out awhile back she couldn't go through doors anymore, okay.]

first prank

Feb. 6th, 2011 02:58 am
hauntingly: (spin around¸ one rotation)
[Pamela was a perpetual oddity of a ghost.

Pamela was very much an oddity, to the point where waking up in some strange house didn't strike her as too terribly off; the room she woke up in had a lot of cute stuffed animals, after all. It wasn't until she started to stretch, and realized she had legs, that she began to wonder what was off, but even then, it took running into a wall to tell her that something was very off, like, "I have a pulse again and am no longer semi-transparent" off.

This is both semi-fascinating and semi-disappointing. Yes, Pamela is disappointed to be alive again.

First, however, comes the remember how to use one's legs again part. Still curious about her surroundings, Pamela found a phone, and decidedly picked it up, dialing any ol' number, because why would you even expect her to remember her own inn's number... if it even had a phone.]


Hmmmhmm... did I drift too far again? This doesn't look much like your average drifting object in the Netheruniverse... where are the hidden treasures, the dangerous monsters? Kanata, Kanata~ are you here, too? Etna, Prinnies, what about you~?

[Sometime after this call, Pamela... will probably be found skipping around outside in the snow, completely fascinated at this whole concept of having a pulse and legs again. No, you don't have to understand what's going on, staring is fine, too.]
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